Forest swamp
• pleasant vegetation, splashing through water, the soothing chomping of crocodiles and the snorting of hippos — Bob loves the calm of this place
• a changing time of day, but a clock is always close at hand
Combat modes
• duel with global matchmaking
• sparring between friends
Rules
• with rebirth boulders, Bob can keep living, resurrecting again and again
• after a win, you can carry out any items from duels and sparring, except boulders — as many as you can hold; take them into other matches or bring them back to Camp
• you can add the offender or the defeated to friends and continue in sparring — because how could anyone say no to Bob
Attacks
• boulder throw
• kick strike
Loot in duels and sparring
• barrels that always contain something to eat
• pack-tents with gear and supplies
• barbed wire stakes — stop animals and discourage excessive kicking
• firewood you will also find a use for
Stamina system
• Bob used to allow himself excess, but that is in the past: all food is healthy, and everything is put to use
• food restores not only the urge to kick, but also grip
Inventory
• inventory tiles for placing clothing, facial expressions, and food
• unique facial expressions reflect the boundless range of moods of the swamp’s owner
Swamp dwellers
• mostly harmless hippos and crocodiles drain stamina
• they love tents, but hate open fire
• they chew on your gear, but you are unlikely to be able to punish them for it